Tim O'Reilly on The Endarkment

Tim O’Reilly is a very smart guy, and even though he is a dyed-in-the-wool technophile, he hasn’t let that blind him:

Tim O’Reilly, The Rise Of Anti-Intellectualism And The End Of Progress

For so many in the techno-elite, even those who don’t entirely subscribe to the unlimited optimism of the Singularity, the notion of perpetual progress and economic growth is somehow taken for granted. As a former classicist turned technologist, I’ve always lived with the shadow of the fall of Rome, the failure of its intellectual culture, and the stasis that gripped the Western world for the better part of a thousand years. What I fear most is that we will lack the will and the foresight to face the world’s problems squarely, but will instead retreat from them into superstition and ignorance.

[…]

Yes, we may find technological solutions that propel us into a new golden age of robots, collective intelligence, and an economy built around “the creative class.” But it’s at least as probable that as we fail to find those solutions quickly enough, the world falls into apathy, disbelief in science and progress, and after a melancholy decline, a new dark age.

Civilizations do fail. We have never yet seen one that hasn’t. The difference is that the torch of progress has in the past always passed to another region of the world. But we’ve now, for the first time, got a single global civilization. If it fails, we all fail together. 

Yes, we’ve become entangled, and our fate will be shared. To avoid the endarkment will require a great deal of hard work, and the hardest part might be the necessary first step: realizing that we are at a pivotal moment, and that just about everything must change.

studio630:

Four Concepts For The Future That Could Create A More Sustainable World

Earlier this year, Sony teamed up with the Forum of the Future to brainstorm four scenarios of what life will be like in 2025. Among them: a treadmill of “hyperinnovation” and declining carbon emissions; a scenario of damaging climate change and reactive technologies (like solar paint); a scenario where sustainability and strong community ties are emphasized; and a world where the sharing economy has taken off on a global scale.

Now Sony and a handful of partners have come up with four concepts—a platform, a product, a place, and a philosophy—that could exist within and take advantage of these visions of the future 15 years from now.

THE INTERNET OF THINGS ACADEMY

In the future, it’s possible that nearly everything will have an IP address—your clothes, your plants, and your refrigerator will all freely send and receive data. The proposed Internet of Things Academy will teach people to use the hardware and software behind this connected world, allowing them to do everything from creating experimental economic models to public health monitoring initiatives.

The concept of an Internet of Things—a system where the Internet is connected the physical world around us—has been around since the 1990s. We’re already seeing faint signals of its existence. In fact, a project that Co.Exist covered just the other day—the crowd-controlled ArduSat satellite—is a perfect example of what we could see more of in the future.

WANDULAR

This cloud-connected, modular device will stay with users for a lifetime, “generating a similar sort of affection and sense of personal connection as a favorite watch,” according to Sony’s brief. The device can be upgraded to include motion sensors, projectors, energy generation modules, and more—all generated by local 3-D printing to minimize environmental impact.

The device is durable enough that it ages well and so customizable that nearly everyone could fit it with a design they like. It’s the dream antidote to today’s throwaway electronics cycle, where devices are constantly tossed for the newest upgrade.

HYPERVILLAGE

The world is on track to have 75% of all humanity living in cities by 2050. What happens to the other 25%? Sony envisions the HyperVillage—a completely self-reliant but globally connected community “underpinned by the highest spec software and hardware.” These HyperVillages will use technology to monitor local resources (water, fisheries, etc.) and to share “maker” knowledge with the larger world. All power is generated from community-owned renewable energy hubs, and immersive technology allows rural denizens to virtually travel to urban spaces for big events.

We’re already seeing a resurgence in “maker” culture—just visit your local Maker Faire to see how popular it has become—and projects like Alchematter (a Wikipedia for people who make things) are making it increasingly easy for people to become self-reliant. At the same time, local, independent economies are taking off, with some neighborhoods even creating their own currencies.

THE SHIFT

The Shift is more of a question than anything else. Sony asks, “Is it time to re-focus society’s relationship with technology so that it genuinely meets human needs?” Digital technology has changed the way we live, but there’s still a long way to go for it to truly revolutionize our personal well-being and connection with nature (an example of the latter is Urban Edibles, a digital database of wild food sources in Portland, Oregon). Instead, we often allow these technologies to waste our time and distract us (the average user spends 2.5 hours on email every day), leaving little downtime to actually process what we experience.

The answer to Sony’s question is, of course, a resounding yes.

By Ariel Schwartz

Via FastCoExist

Five Big Ideas from Base London - Vote for the Winning Idea

smartercities:

IBM UK are at Base Cities London and have been collecting Big Ideas for sustainable cities from delegates and our Twitter and Tumblr followers. We’ve passed your Big Ideas to Scriberia to animate and here are five of the best, along with Sriberia’s pictures.

We want your help choosing a winner, so take a look at the ideas below and cast your vote!

One Switch - how about one switch near your front door that turned off all non-critical electrical equipment when you left the house? How much energy could we save?

Solar and wind power on every roof - should urban rooftops be used to power cities?

Smart water meters - Can we encourage sustainable behavior through providing more information on the resource we consume?

Building blocks from mixed plastic waste - Recycling plastic can be complex - what if we could turn mixed plastic into lightweight and affordable building materials?

Smart controls for decentralized infrastructure - can we optimize waste streams by monitoring decentralized  infrastructure?

Cast your vote here.

The Top 25 Words of the Decade from 2000 - 2009

1. Global Warming (2000)

2. 9/11 (2001)

3. Obama (2008)

4. Bailout (2008)

5. Evacuee/refugee (2005):  (Survivors of Katrina who had to be rescued)

6. Derivative (2007)

7. Google (2007)

8. Surge (2007)

9. Chinglish (2005)

10. Tsunami (2004)

11. H1N1 (2009)

12. Subprime ( 2007)

13. dot.com (2000)

14. Y2K ( 2000)

15. Misunderestimate (2002)

16. Chad ( 2000):  (a la "Hanging Chad" in Florida after the Bush vs. Gore election)

17. Twitter (2008 )

18. WMD (2002) (Weapons of Mass Destruction)

19. Blog (2003)

20. Texting (2004)

21. Slumdog (2008) (Popularized by Slumdog Millionaire)

22. Sustainable (2006)

23. Brokeback (2004) (From Brokeback Mountain)

24. Quagmire (2004) (Referring to the Iraq War)

25. Truthiness (2006) (A contribution from Stephen Colbert)